KOMODO

Senior Staff Gameplay Engineer

Japan (Hybrid)RemotePosted 1 day ago
Full TimeSeniorRemoteJP

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Job Description

KOMODO is seeking an experienced Senior Gameplay Engineer to join the core team behind Nanos, a competitive PvP action game currently in early prototyping. In this role, you will take ownership of key

Key Highlights

  • Design, implement, and own core gameplay systems with a focus on responsiveness and player feel
  • Collaborate closely with game designers to prototype, iterate, and refine gameplay mechanics
  • Provide technical leadership and guidance on gameplay architecture and best practices
  • Ensure gameplay systems are scalable, maintainable, and performant
  • Review code and contribute to engineering standards and workflows

Qualifications

Required Qualifications

  • 6+ years of professional experience as a Gameplay Engineer or similar role in game development
  • Strong proficiency in C++ and blueprints with extensive experience developing in Unreal Engine
  • Deep understanding of gameplay systems, player input, state management, and game feel
  • Proven ability to architect and maintain complex gameplay systems
  • Strong skills in writing clean, maintainable, and efficient code
  • Excellent communication and collaboration skills across disciplines

Preferred Qualifications

  • Experience developing competitive or PvP-based games
  • Familiarity with networking, replication, or multiplayer systems
  • Strong debugging, profiling, and performance optimization skills
  • Experience leading or mentoring other engineers
  • Interest in expressive, skill-based, and responsive gameplay systems
  • Japanese communication ability is a plus

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Job Details

Employment Type

Full Time

Experience Level

Senior

Location

Japan (Hybrid)

Work Mode

Remote

Posted

1 day ago

Country

JP